

- GOD MODE EDITOR CHAMPIONSHIP MANAGER 01/02 UPDATE
- GOD MODE EDITOR CHAMPIONSHIP MANAGER 01/02 CODE
- GOD MODE EDITOR CHAMPIONSHIP MANAGER 01/02 PC
- GOD MODE EDITOR CHAMPIONSHIP MANAGER 01/02 PLUS
A "create your boxer" page and a training page, where you increase stats, level up your boxer, unlock perks and stances, etc. head movement, stepping forwards/backwards, and variables which are managed (strategies) during the fight
GOD MODE EDITOR CHAMPIONSHIP MANAGER 01/02 PLUS
A top down boxing game driven by basic AI (move near the opponent, throw 4-5 basic punches, circle) PLUS some moves which are driven by the player stats, e.g. Okay so, to lay out the main concept (a couple of terrible images attached below): PLEASE feel free to steal this idea in its entirety because the world needs a good boxing sim. Do you create a heavy slugger or a light jabber, do you focus on knocking your opponents out early or outlasting them? etc.īy no means are any of these ideas wholly original or incredibly difficult to come up with.

As its not live fighting you just watch the fight it should be easier to produce multiplayer optionsĭ) fun gameplay with lots of customisation. The concepts I'm laying out could be done in a few weeks by a competent team, released in alpha on Steam and could attract a tonne of attentionī) money making - there is as said a large market but this would attract great Kickstarter attention and there is the opportunity to charge for additional unlocks as per belowĬ) offers engaging multiplayer with little coding. In this thread I'm going to talk about some ideas for an indie led top-down boxing management game which would be:Ī) affordable, easy to produce in Unity. I have seen Youtube videos asking for one for example, various forums and the target market includes websites like, virtually every amateur MMA/boxing gym and forum in the world. There is a HUGE gap in the market for a boxing management game. I'm trying to do more, but the game's weird.Okay, well there have been boxing management games, but the last decent ones were made in the 90s and since then boxing games have all focussed on graphics, playing as fighters, competitive console play e.g. "bg3.exe"+2DDE0CA: 48 8B CF - mov rcx,rdi "bg3.exe"+2DDE0AD: FF 50 30 - call qword ptr

GOD MODE EDITOR CHAMPIONSHIP MANAGER 01/02 CODE
ORIGINAL CODE - INJECTION POINT: "bg3.exe"+2DDE0A5 "Infinite Weight Limit (Trade Items To Activate)"Īobscanmodule(INJECT,bg3.exe,F3 0F 11 4B 50 48 8B 01) // should be unique
GOD MODE EDITOR CHAMPIONSHIP MANAGER 01/02 UPDATE
GOD MODE EDITOR CHAMPIONSHIP MANAGER 01/02 PC
